A game about a farmer travelling through sky islands to go to a friend's house.

This is my first finished game. It only has 3 short levels, because I just wanted to move from c# to gdscript and wanted to finish something. Also I know the characters' and platforms' pixels are 25% bigger than the tileset's, but it makes things pop more.

The first run should be around 4 to7 minutes long.

Also spoilers: You don't see the friend at the end.

Art software: Piskel, Engine: Godot, Sound software: Bosca Ceoil

I don't know why but there seems to be a crash on windows after finishing level 2, which only happens if the game is ran from a shortcut with a different name as the executable, so if you are running it from a shortcut, name it the same as the .exe file (including the .exe).

Also due to the natural wackiness of all web exports in any game engine, clouds are stretched at some locations and particles are missing in the web version.

Download

Download
A_Trip_to_Meet_a_Friend_Win.zip 35 MB
Download
A_Trip_to_Meet_a_Friend_Linux.zip 35 MB

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